Use the hose (U). You'll start off in another Rune Battle, so be careful not to make any mistakes. Anticipate new astonishing areas in the upcoming UNSOLVED in-app releases. Walk up to the boxes under the crane for a small puzzle: Above is the rough position I got the ropes into, but all you need to do is make sure no ropes are crossing each other. Use the Anchor Token on the green box and pick up the Bolt. Go back to Hillside. Zoom in on the hose and use the Sprinkler on it. Place the, Back in the main area, examine the painting hanging on the upper left. Use the, Take a closer look at the display cabinet at the far end of the room. A NEW DAWN OF HIDDEN OBJECT MULTIVERSE The correct symbol will be revealed. Upon completing the puzzle, remove the debris and click on the, Take a closer look at the bike on the right again. The locations of the sandbags are shown below. Zoom in on the statue straight ahead. Head to Eventide Island Gather the Orbs First Orb The first orb can be found on top of a Bokoblin camp east of the island. Walk up to the gated door on the right and insert all three Parts to start a sliding block puzzle: 3 down 1, 8 up 1, 4 left 1, 9 up 2, 7 right 2. 2 up 1, 12 left 1, 4 down 1, Target right 2. Use both Crown Parts on it and walk up to it for a Hidden Object Scene: Completing this will get you a Balance. Use the, Take a closer look at the lit alcove on the right side of the tree. Can you really trust your therapist with your deepest secrets? Zoom in on the pillar on the right of the door and interact with the plants till you can pick up a Sequence Token. Enter the secret passage to the left of the statue. He will return the items you lost in the water: the, Examine the wooden statues ahead. * Press the hint button to get a direct clue how to proceed. Grab the pot again and use it on the bottle. Read the note, then open the left drawer. Find all the objects shown at the bottom of the screen. Walk up to the panel and interact with the bird to get the Hidden Token Part. After completing both puzzles, pick up the Baba Token and go back to the Spiral Staircase. After the battle, actually go forward into the room. Collect the Bestiary, Examine the suit of armor on the far left. Use the. Two symbols will be revealed. Place the TELESCOPE PART for a mini-game (L). Use the. Use the. Use both Gear Parts on it and quickly align it so you can pick up the Door Mechanism Gear. Take a closer look at the upper left portion of the stone wall. Use the LATEX GLOVE; take the BICYCLE HORN (H). Use the. Place the, Take a closer look at the fountain area on the left again. Place the FIREWORKS CAPS, FIREWORKS BODIES, FIREWORK STICKS, GUNPOWDER, DUCT TAPE, and FUSE (M); take the FIREWORKS. Use the Hammer on the gear, then zoom in on the crate at the base of the stairs and use the Lever on the rock. Advanced Hint and Skip buttons have a moderate recharge time. Place the RED ELIXIR, YELLOW ELIXIR, and BURETTES (E); use the MATCHES for a mini-game. Use the Chain on the toolbox, then use the Torch on the Hammer and pick it up. Their locations are shown below. Collect the. Place the. Zoom in on the blue crystal and interact with the symbol on the table twice to pick up Veil, then pick up the Triquetra Part. Collect the folded Map on the right, then collect the, Back in the main area, examine the round glass door ahead. Ornament 1/30 is on the bush to the left of the door here, unlocking: Zoom in on the orchard to the left and remove all 3 birds eggs to reveal half of a pair of tongs. 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This guide will not show when you have to zoom into a location; the screenshots will show each zoom scene. Place the, Take a closer look at the cabinet straight ahead. Attach the swirling glass tube and add yellow elixir to the second glass burette. Examine the cage straight ahead. This walkthrough and any content included may not be reproduced without written permission. Use the, Zoom in on the chopping block next to the totem pole and click on the, Take a closer look at the lit display on the right. The solutions should be the same every time (I've been checking most of these puzzles with a YouTube video and most in this game seem to be the same), so use the images below to solve them. Place the BATH MILK, HONEY, GROUND NUTS, LAVENDER, and SOAP (E); use the spoon for a mini-game (F). Youll return to this area later. Take a closer look at the lock and input the code 4-8-1. 5 up 2, 7 left 2, 9 down 3, Target right 2. Place the DEER and AUROCHS (Q); examine the stump. Place the 2 GATE PARTS for a mini-game (W). Examine the ladder straight ahead and use the, Examine the case to the right of the telescope. The Midsummer Night bonus content is now unlocked and can be accessed via the Main Menu. Items will continue to free-float as you do this, so it may take a few attempts. Back out and go through the door on the bottom left to the Treasury. This guide will help you find all cards and flowers. Back in the main portion of the room, examine the cabinet at the back of the room. 3 right 1, 9 up 1, 1 right 1, 6 up 1, Target right 2. Take the LOCK PART (C) and DRIED RED CLOVER (D). In your inventory, zoom in on the Incense and use the Aromatic Herbs, Flint and Cover on it. Interact with the book and pick up the Cover. Zoom in on the small plant on the right of the tree, interact with it and use the Glowing Amber on it, then interact with it again. Click on the moss on the right single tree, and the bottom left corner of the center tree to reveal two symbols. Complete the mechanism by arranging the gears so that all of them move. To solve the puzzle, click on the bottom arrow three times, the upper arrow once, and the bottom arrow twice more. Use the, Zoom in on the building in the distance again. This is the first of two Portal Travel minigames, and you must do them both without making any mistakes. Arrange the pipes by rotating them so that the water can flow. Interact with the chain on the well, then back out and grab the chain and attach it to the plank. Place the SHARPENER HANDLE; use the BLUNT AXE (E). Use the Tar on the cauldron itself, then the Egg on the Tar and pick it up. Their locations are shown below. Grab the funnel and use it on the bottle, then put the pot on the hob. Take the LOCK PART (C) and DRIED RED CLOVER (D). Use the ring on the slot and pick up the Statue Hand. Eventide Slavic Fable Collectible Card 22 of 30, Eventide Slavic Fable Courtyard Cart Items, Eventide Slavic Fable Courtyard Hidden Object Scene, Eventide Slavic Fable Collectible Card 23 of 30, Eventide Slavic Fable Corridor Suitcase Items, Eventide Slavic Fable Stained Glass Hidden Object Scene, Eventide Slavic Fable Collectible Card 25 of 30, Eventide Slavic Fable Collectible Card 26 of 30, Eventide Slavic Fable Dungeon Hidden Object Scene, Eventide Slavic Fable Wolf Jigsaw Puzzle, Eventide Slavic Fable Gate Orb Puzzle Solution, Eventide Slavic Fable Tomb Statuette Items, Eventide Slavic Fable Totem Hidden Items, Eventide Slavic Fable Stone Face Puzzle Solution, Eventide Slavic Fable Fern Collectibles Locations, Eventide Slavic Fable Collectible Card 29 of 30, Eventide Slavic Fable Fern Hidden Object Scene, Eventide Slavic Fable Rocks Hidden Object Scene, Eventide Slavic Fable Package Puzzle Solution, Eventide Slavic Fable Stained Glass Hidden Object Scene Revisited, Eventide Slavic Fable Pesticide Puzzle Solution, Eventide Slavic Fable Fern Hidden Object Area Revisited, Eventide Slavic Fable Dungeon Hidden Object Scene Revisited, Eventide Slavic Fable Courtyard Hidden Object Scene Revisited, Eventide Slavic Fable Final Collectible Card. Zoom in on the blue crystals and use the hammer on them, then pick up the Glowing Crystals. Place the BELLOWS and BRUSHWOOD; use the MATCHES (Y). Use the. Interact with the gear to get a Lever, then zoom in on the sandbag and use the Sickle on it and pick up the Anchor Token. A Speech Bubble icon indicates you can speak with a character. Walk up to the planks on the stairs for a Hidden Object Scene: Completing this will get you the Warrior Shield. Back in the main area, click on the stained glass window on the right to enter another hidden object area. 2. Take a closer look at the clippings hanging on the line in the upper left corner. Upon completing the puzzle, click on the stick Handle on the right again to pry open the trap and free the cub. Click on the, Click on the purple sheet hanging over the wall straight ahead to remove it, then zoom in for a closer view. Use the. Back out and zoom in on the hole to the right of the ladder. In your inventory, zoom in on the Ax and interact with it to remove the handle, then use the Ax Handle on it. Pick up the Ammonia and grab Card 3/15 from the right end of the bottom shelf where the bottle of Ammonia was, then go back to the Garden and into the House again. Zoom in on the waterfall and use the Ice Powder on the water. Collect, Zoom in on the gate on the right. Move the JACKET (V); place the PLANKS for a mini-game. Place the, Take a closer look at the grate beneath which Lilacus is imprisoned. Place the PITCHFORK; take the DRAWER KEY and YELLOW ELIXIR (A). Click on the. Card 12/15 is easy to see here. Use the LEATHER GLOVE; take the FINGER (A). Zoom in on the back right and use the Gems on the Shield and pick it up. Ornament 8/30 is in the middle of the room here. Click on the bush to the immediate right of the owl and collect the, Examine the box on the ground on the right and use the. Complete the 3 mini puzzles to unlock: Zoom in on the drawing and exit back to the Crossroads and after the cutscenes, you'll be in the Meadow. Ornament 23/30 can now be picked up along with a Boat Token Part. Zoom in on the altar and use the flowers on the right slot and pick up the Bowl from the opening under the altar. Zoom in on the well, then zoom in on the water. Place the. The third landmark is to the left of the second and slightly up, and requires the knob on the + sign. Open the cage; use the MAGNET ON A STICK (Y). Solution (Q-R). Play the HOP to receive the WOLF TOKENS (3/3) (S). Play the HOP to receive the MAGIC HALTER (K). Pick up the Bomb and go back to the Hall. Pick up the Chain on the table, then zoom in on it in your inventory and interact with it to make a hook on the end. Travel. Go back to the Middle Island. Open the case; take the PICTURE PART (E). Place the, Examine the fish tank on the left again. Collect the, Back in the main view of the Village, examine the anvil toward the lower right. Zoom in on the door ahead for another brief cutscene. The cards! Now you can finally harvest your prize! Their locations are shown below. Tip: You will return to this area soon. Click on the. Walk up to the bridge and use the Wood on it and put the pieces together. Walk up to the shelves on the left for a Hidden Object Scene: Completing this will get you a Gem and unlock (so long as you didn't use any hints during HO scenes): You completed all Hidden Object Puzzles without using a Hint.
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