You have to supply them with ammo. @Iszi You can't see the gun in their inventory, so yeah it's a magic gun too. Veronica, as a member of the Brotherhood of Steel, will wear Brotherhood power armor. Generic Doubly-Linked-Lists C implementation. I know Raul changes to his Mexican Cowboy outfit (can't spell the right word) if you go that route, so I don't bother giving them armor or weapons after a while. @DCShannon I'll have to keep a closer eye on them to see. Log in to view your list of favourite games. It is impossible to give it back. pls help. Connect and share knowledge within a single location that is structured and easy to search. I haven't tested that yet myself. Do you know any companions that use energy weapons, I'd like to give my gattling laser away. I believe that you can you a weapon that uses the same ammunition and the ammunition perk still applies hope it helps. What positional accuracy (ie, arc seconds) is necessary to view Saturn, Uranus, beyond? Companions default armor doesn't degrade and their default weapons don't run out of ammo. Mini nukes for the fatman do actually get consumed and I'd guess (although haven't tested) that this is also true for missiles. 2023 GAMESPOT, A FANDOM COMPANY. Companions can use unique weapons with already built-in upgrades, such as the Ratslayer. We give the updated Mercenaries mode in Resident Evil 4 Remake a spin in this S-Rank gameplay clip, featuring Leon. Unless you are getting the 50% companion damage bonus from 10 charisma though their default weapons are generally the best choice. How many players quit playing the game when they got stuck on an endless loading screen? Cookie Notice This seems at odds with the answer provided by Corey for companions, but they could be a special case? Why are players required to record the moves in World Championship Classical games? Sometimes when entering a casino, your companion will lose their weapons, and upon leaving, they will still not have their weapons. is there such a thing as "right to be heard"? Furthermore, depending on a companion's preferred weapon type, damage can be increased even further by buying improved ammunition, or crafting it with Hand Loader or Vigilant Recycler. MIP Model with relaxed integer constraints takes longer to solve than normal model, why? Typically my perimeter turrets kill stuff way before my settlers see them. And I've generally kept them full of ammo. As for the ammo, yes. not with their companion weapon well they use companion ammo that has limitless supply. Folder's list view has different sized fonts in different folders. Identify blue/translucent jelly-like animal on beach. This has unlimited Ammo and can only be used by Boone. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. They are pretty amazing against low level guys. The best answers are voted up and rise to the top, Not the answer you're looking for? It's normally $20, but on Steam New Vegas goes on sale multiple times. as ronr42 said, their default equipment does not degrade, but if you give them your own armor and weapon and they use it, they will degrade and you have to give them ammo, too. However, I think I found evidence that it happens just now, at least on Hardcore mode/Very Hard . When a gnoll vampire assumes its hyena form, do its HP change? Arqade is a question and answer site for passionate videogamers on all platforms. wait, no arguing? This may not be completely fixed in player/1.20.352: There was an instance of Rex and/or EDE attacking the human companions upon returning to The Lucky 38: This only seems to have been corrected after going back a couple saves and removing all remaining inventory from Rex; see more details at. You're browsing the GameFAQs Message Boards as a guest. That covers settlers, what about companions? tell your cousin to stop using the pew pew, and be a man and use a recharging pistol. How do you determine which weapons and armor a companion will use? Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Sometimes I've noticed when looting a body or a "dungeon" rewards chest (like they always had in Skyrim, except these are commonly the Army green steamer trunks) Cait will ask me for small rounds/ammo if she ran out on her AsSault Rifle. All eight permanent companions in Fallout: New Vegas. To fix this, tell your companion to wait outside. This mod allows companions to use almost any weapon as a companion weapon, with an auto refill for the ammo supply. Does a password policy with a restriction of repeated characters increase security? Log in to view your list of favourite games. Companions will tend to take safer, if longer, routes to the player if separated, however, should the player be traversing steep ledges or cliffs they may fall resulting in them becoming unconscious, or die if in Hardcore mode. Leaving a companion without any of their magical companion ammo will mean that they will be unable to fire their ranged weapon until the ammunition is returned. Number one rule of Fallout 1 and 2. Install hundreds of mods with the click of a button. Giving an energy weapons-user certain optimized ammunition types added with Gun Runners' Arsenal can influence their overall carry weight in Hardcore mode due to the ammunition's reduced weight. Learn more about Stack Overflow the company, and our products. This can be performed even during combat. As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. Why did US v. Assange skip the court of appeal? This mod allows permanent teammates and temporary followers to use most weapons with unlimited ammo (scripted refill). The weapon must be stronger then the original weapon the companion uses. @DCShannon I found a thread on reddit that suggested modding the companion weapons and giving it back to them and they can use it with their infinite ammo. When i try to enter the (player.additem000000f) cheat it doesnt work, Why? Because Nerve only affects DT and damage, companion quests that bestow other bonuses upon completion (such as movement speed) are potentially less effective for those with high Charisma. Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. There are a few places you can pick up Fallout: New Vegas, but only two of them are worth your time: Steam or GOG. This author has not provided any additional notes regarding file permissions, Core concept and most of the implementation is courtesy of Morat48, This mod is opted-in to receive Donation Points. Macready uses ammo supply differently when equipped in power armor, Equipping clothes with other commands won't equip the clothes. Can Gun Runner's Arsenal Mods be attached to any weapon in Fallout New Vegas. Is there a generic term for these trajectories? [random, baseless argument that companions are OP because they don't use ammo.]. If I give a gun that uses the same ammo type as the default gun carried by companions/settlers, will they still run out of ammo? Some assets in this file belong to other authors. Yep, unfortunately you do need to give the companions ammo. The following is based on bugged content. A player character with a starting Charisma of 1 can boost their companion's nerve to the maximum by use of an Empathy Synthesizer, Intense Training, Party Time Mentats (+5), high Survival (so that alcohol adds +3 Charisma), or stacking moonshine with another type of alcohol. However other sources online report that companion's weapons won't break and that you should use surplus ammo for them to save caps. Copyright 2023 Robin Scott. Which was the first Sci-Fi story to predict obnoxious "robo calls"? 2. you must give the companion amo for the gun that you want it to use. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. http://www.nexusmods.com/newvegas/mods/34912/. It originally had . Using the console command "resurrect" on a companion (even while the companion is still alive) will strip them of any and all items given to them. Gun Runners' Arsenal (truncated as GRA) is a Fallout: New Vegas add-on released on September 27, 2011, along with Courier's Stash. It can also be the only needed source of ammo for an energy weapon character as it may spawn more than 2000 cells weekly. Settlers still require ammo to use a gun but it doesn't seem to get consumed when they fire. Xxfirebird95xX - 11 years ago - report. However, after waiting for a certain amount of time, companions will return to where they were originally recruited. equip someone with a minigun and 1 ammo, they can blast away all day! It was so untested that with some luck in 2-3 game weeks you can literally buy the entire Gun Runners' stock just from selling what you find there. Confused about it, the Vault didn't help me. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Directed by James Mangold, the movie also stars Phoebe Waller-Bridge, Antonio Banderas, John Rhys-Davies, Shaunette Renee Wilson, Thomas Kretschmann, Toby Jones, Boyd Holbrook, Oliver Richters, Ethann Isidore, and Mads Mikkelsen. In this Legend of Zelda Tears of the Kingdom trailer breakdown, Logan Plant highlights Link's four new powers, along with bringing some speculation surrounding some hidden bits tucked away in the gameplay. The powerful open-source mod manager from Nexus Mods. They don't need ammo for their default weapons, they have an infinite supply. It only takes a minute to sign up. They switched back to their default weapon and can't use the gamma pistol until I give them more rounds. This may not always hold true, however; giving multiple copies of the same outfit to a companion may result in them equipping an inferior copy, despite the difference in DT. Privacy Policy. The guns run on MCA ammunition, so they just clog up the inventory. Unlike permanent companions, temporary companions do not use the companion wheel, do not heal automatically, and with the exception of Deputy Beagle, do not have an option to exchange equipment. Arqade is a question and answer site for passionate videogamers on all platforms. If it's like NV, the 10MM ammo Piper uses for her default gun is actually different from normal 10MM ammo. Mercenaries mode is a special mode in Resident Evil 4 Remake that challenges players to survive and score as many points as they can against waves of enemies, with all sorts of ways to extend time, gain score multipliers, and more. tell him he is stupid because you vaguely remember companions using up ammo with their default weapon, it's not easy being this awesome and modest. She will also accept apparel specific to the White Glove Society, and giving her the items White Glove Society attire or formal wear, will result in her teaching the unarmed move Scribe Counter. Have Agility at 10. Followers used ammo? Temporary solution is sending your companion home or to the Lucky 38 then recruiting them again. Espaol - Latinoamrica (Spanish - Latin America). This should "reset" their statistics, and upon completing the combat encounter, they should auto-heal just as normal. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Why is it shorter than a normal address? @DCShannon Is it a magic gun too? Install hundreds of mods with the click of a button. You will need to seek permission from, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. It's been a while since I played, but I don't think followers ever used ammo. If equipping followers with a better weapon, (DPS is checked) add ammunition and check its count from time to time - they seem to hold on to the new weapon when out of ammunition or switch to melee instead. Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. Watch the Indiana Jones and the Dial of Destiny trailer for the upcoming Indiana Jones movie, opening in theaters on June 30, 2023.Harrison Ford returns as the legendary hero archaeologist in the highly anticipated fifth installment in the iconic Indiana Jones movie franchise. 5 Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. This means they only need to carry 1 ammo. 2023 GAMESPOT, A FANDOM COMPANY. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. The player can have one humanoid and one non-humanoid companion (Rex or ED-E) in their party at a time . She will not wear these items, however, because their DT is inferior to her default clothing. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. This means they only need to carry 1 ammo equip someone with a minigun and 1 ammo, they can blast away all day! Manage all your favorite fandoms in one place! This also applies to non-human companions who cannot wear armor, i.e. They will also stop using a weapon if it breaks, according to the wiki. What is this? Whenever completing a story quest, the next time conversation is started with a companion, they will talk about the quest. The thing I do is basically have her use the ammo that I used to use in my old guns, ie, I changed my sniper to .50 cal ammo, so I have a lot of spare 308, so I try and find something worthwhile that's a .308, etc. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. If you have several companions in the Lucky 38 at one time and leave weapons lying around, they may start to fight each other, and will die due to the fact that they are no longer listed as an essential. Top Voted Answer. Companions will drop any weapons they had currently equipped if said weapon breaks. Learn more about Stack Overflow the company, and our products. After reacquiring them later on, if their health has not been replenished, have them engage in combat with an enemy (preferably weak and non-poisonous, to be safe). All trademarks are property of their respective owners in the US and other countries. Craig Boone has an endless amount of .308 rounds for his hunting rifle, and as there is only his clothing in his inventory, the magical companion ammo is hidden. Magical companion ammo is a type of ammunition in Fallout: New Vegas. The follower can then be asked to rejoin. Or the .38 ammo type at least (due to beginning with a pipe pistol)? Companions in the player's party deal damage based on the game's difficulty setting. No. So I don't know exactly what will happen when they run out yet. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. In. It is possible to have up to two legitimately acquired companions in the party (one humanoid and one non-humanoid). For settlers things work slightly differently than with companions. ], Guards not equipping the items I give them. Better yet do you know of a list that shows all the companions and shows what guns they can use. rev2023.5.1.43405. Set Target. All rights reserved. oh that is cool thanks. Companions are special non-player characters who follow the player, aid them in combat, and provide a unique perk as long as they're in the player's party (whether following them or waiting; the perk stops applying when they're dismissed). Companions are controlled via the Companion wheel. Improving the copy in the close modal and post notices - 2023 edition, New blog post from our CEO Prashanth: Community is the future of AI, Screenshot of the Week #89 [Submissions Closed, Vote Now! For example Boone is so damned deadly because his default weapon is the Hunting Rifle, whereas Cass' default is only a puny Caravan Shotgun. Dont know what difficulty he is playing on though. Once that companion is knocked out the fighting stops.
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