Progress may be slow around e22 EP, as the ECs 1-4 have weak rewards. Now that we understand how Autobuyers work mechanically, let's continue our grind to higher and higher IPs. You can complete it's second run (Goal: 1e2000 IP) via TD/Idle around e69 EP (30-60 minutes), and the third run (Goal: 1e2250 IP) with TD/Active (2.51e78 EP, 669TT). Now do a long run for ID3 (3rd Infinity Dimension), which requires 1e2400 antimatter to unlock, and buy it for 1e10 IP, taking about 2 hours. At 1.8e308 EP you will unlock an achievement and TD and EP multiplier costs will jump again. When you are ready, turn off replicanti galaxy autobuyer and don't buy any replicanti galaxies manually. With this newfound power, it should be enough to destabilize Lai'tela for the 7th time. over time) and so on. Minimize challenge times: Turn off dimboost and galaxy autobuyers, turn on auto-retry challenge (in the options), leave big crunch autobuyer on, use autoclicker + hold 'C' plus spam left clicking on Big Crunch button. This is because you will not have time to get max RGs, so getting 50% more is no good, and the idle path makes them 10x slower which is obviously not good. Press "Lose a Dimboost, returning to the start of the previous Dimboost". Sac/Alchemy: For active play, while Perk Points is running, click 'Fill inventory with Music Glyphs' and hold enter. This field can be disabled which will make this autobuyer buy as many galaxies as it can. Dilation Glyphs are quite specialised, mostly only affecting Dilation. This is a 50x multiplier, and will be important for getting ID3. Swap to the next build each milestone: iiiii (Infs, 3e3 singularities) -> yddii (TTs, 3e9 singularities) -> yeddi (GS, 8e22 singularities) -> edddd (DT, 8e33 singularities), Upon unlocking Laitela, you get a Dark Matter dimension (DMD). - Username5243 (I agree with this - lilk0408). This works because glyphs are seeded by number of realities performed, and because we can now do realities extremely quickly starting from different seeds until we get our desired result. Eternity Challenge 2, at least 135 Time Theorems. As of the Reality Update, offline progression is now fully simulated with a lower number of ticks, which you can configure in the Options, and skip through if you don't want to wait as long. You should try to get your best infinity time down. After a while of doing this, Autobuyers for Dimensions and Tickspeed will start to become cheap. As you upgrade set - you should keep getting more and more up to ~5k glyph levels. Try to have GL1500 legendaries, but an epic or two might work. Automatic Dimension Boosts to "activate every .2 seconds" and "only Dimboost to unlock new Dimensions until 35 Galaxies", Now just wait until the challenge completes, should just take a few minutes, and your galaxies should steadily increase until the challenge is done. This is the final stretch, you will be using dilation glyph mostly, but sometimes you might still want to juggle. Requirement: (20,16,15), e950, 10400, 11000, 1e45, Stuck? Cool! You might still be strong enough if you're slightly missing something. Buy dimensions 10 at a time until you've unlocked the other dimension, then bulk buy tickspeed upgrades/ dimension boosts until you can get a galaxy. This was also the case in the last section, as pushing towards another galaxy became much more useful, and continues to as you can buy more tickspeed upgrades for galaxies to make better. : TS62 and TS213 should be bought. They also work even when you're storing real time, BUT DMD autobuyers will be disabled, so be careful! It's not worth it until you reach 75x on your first Pelle rebuyable. Hevipelle - Creator of the legendary original game, Antimatter Dimensions. EC11 and EC12 cannot be accessed until you beat EC10 (and get the time studies necessary for EC11/12). You can't really simplify it beyond using the mostly dark EP push build with 226>225 and 234>233 (optional) as non dark. You should be able to improve her into ~e19 or maybe even more, I didn't luck out with good effarig for her, so 2e19 was my limit. Hell, you can even reality with an empty glyph slot at GL500. Shaken, not stirred: Shake the phone. I found it was faster with the idle path. When you reach the point where you can get EC4x5, you will eventually need to grind for more TT, as EC4x5 can only be beaten with studies up to study 181 (Gain 1% of IP gained on crunch each second, 200 TT). Swap to EC6/C10 one last time and you should reach e4.8k EP or so. In replicanti - you want to get replicanti bonus to glyph level increase as one of effects for glyph level farming, and replication speed for other purposes. For most of the time in this segment, it's optimal to use the H trick: Hold down M, D and G and hit H to continually max all, buy dimboosts and buy galaxies as soon as they're affordable. You may need to manually buy time and infinity or edit your preset/automator so time and infinity are listed first. Steam Community :: Guide :: Antimatter Dimensions Guide Antimatter Dimensions is an Idle Incremental game with multiple layers of unlocks, prestige, and achievements. Now, the game has reached the speed of the long run era. Farming glyphs becomes much faster now, hence here is some advice on how they work. However, check out your Tickspeed increase per upgrade - it's now jumped up to 1.145x up from 1.125x. Your goal is now to reach ~e11 at which point your black holes are very close to being permanent(90-95%), This allows you to more or less safely change automator into a far superior and essentially 'final' build which should be used for nearly everything with small changes. Generally a good all-arounder effect that fits well into everything. RM multiplier - an obvious candidate for when you are farming RM. (There is actually a strategy I found that is possible to get the IC5 achievement right after 1e140 IP, as shown below: 1. Short runs: Automatic Dimboosts set to 0/10, Automatic Galaxies set to 1, Automatic Big Crunch set to how much you make in 0.5-1.5 seconds. (There are different approaches as to how you beat EC8x3, either use replicanti galaxies or focus on replicanti itself. It can have quite a significant impact, but it depends on several other factors such as having TS192 for uncapped Replicanti, replication speed and similar. Section 1 - under 1e308 antimatter (pre infinity) You will start with 10 Antimatter. Make sure your autobuyers are not buying galaxies/boosts, then hold down M (The M trick is faster than an autoclicker). 2 years of updates . Feel free to close the game to come back to a plethora of progress. In fact, so fast some of them won't even need a single boost or galaxy! However, you don't stop at 1.80e308 EP, and there is more content after 1.80e308 EP. V's Memories: iiirr (again, make sure you're charging and discharging BH!) I recommend to aim for the Effarig Reality requirement at 5e11 relics with 5 different glyph/3 effects setup we used before (Royal Flush). For studies, use pre-dilation studies (Idle not Active, 225 not 226, 223 not 234). Each triad study is better than the last, in general. Around this point your glyphs will have some chance for glyphs to become 4 effects. EC11 has all dimension multipliers disabled except from Infinity power and dimensional boosts, and EC12 "makes" the game perform at a 1,000 times slower rate (with each second counting as a thousandth of a second), but really only affects the numbers of the game. Beware when decreasing the cap though, because if you have more DE than the previous cap and have auto Singularity on, doing so will auto-condense your DE for fewer Singularities, wasting the rest of it. It helps you get a little extra TP from your dilation runs, but since the power applies before dilation it's way less good than you may first think. You are most likely not to get under 200 seconds (you'll have to grind to 1e1300 EP for it). 'Faster than a potato'. If you want to keep doing progress, import this build in Time Studies tab: (At this point, you should have a time studies setup like this), 11,21,31,41,51,22,32,42,33,61,62,72,82,92,102,73,83,93,103,111,121,131,141,151,161,162,171,181,191,192,193,211,212,213,214,201,72,82,92,102,222,224,226,228,232,234|0. This build is basically faster than previous and uses the most optimal builds for pushing when accounting for black holes. If you're having trouble with EC12x5, go ahead and obtain the "When will it be enough?" Thank you and everyone else who worked on the original AD. The IP multiplier dilation upgrade will push you to e2100 EP very quickly. Recommended for: Cosmically Duplicate, General use if you have nothing better. And congrats! Maximizing rarity is not too important for now. You also have a second button, Store real time. At exactly 2 hours and around 11 minutes of idling with no dimensions/infinities (usavictor's experience) with this time studies tree layout of 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,171,161,181 you will finally get the achievement, at 1e90 IP. These time dimensions will help with production, but unlocking each one will be slow due to having to wait for EP and TT. This will get all challenge times to 0.02-0.06 seconds or less. Before you maxed out your Alchemy resources, you probably have already jumped to 1e1000 RM. You need dilation glyph with TT generation, other than that glyphs shouldn't matter (but four other. I wrote a python script to map out a list of which dimensions to buy, and how many of them to buy, in what order. Your first priority is to improve your glyph farm build itself - any rarity with correct stats is a good start. Give yourself a pat on the back, as this upgrade will save a lot of time. Around the point you unlock automator you want to make sure you rush the following perks: ACHNR(should have it for a while), EU1/2, TTF at least(TTM better but can be stalled a bit), ECR(a must)/ECB(can be stalled a bit). Start a new run as many times as you need until you're 90% sure what the value is. Then do another c8 run and crunch. Patashu's Antimatter Dimensions Guide. Then, follow the original strategy as you would have done it. Effarig sac boosts achievement pow (altered glyph effect) boosts black hole speed (V reward). Antimatter production exponent - yet another possible improvement to antimatter production itself. NB: I think this challenge changed during the reality update. So, it's not a benefit until you can get 11 more interval upgrades. Why do you play that? Once you've done that, replicanti galaxies are faster to get. After 16 V-Achievements: Achievement Mult becomes 3rd priority on Glyph Level Effarigs. There is strong offline progression in this game, as all Dimensions continue to produce lower-tier Dimensions and you gain Antimatter. Again, refer to the Production section above. Ideally 100% rarity. When you first start this section, you will need some changes to your time study tree. 11, [22,32,42], [21,31,41,33], 51,61,[73,83,93,103],111, [123,133,143], 151,162,161,171, Eternity Challenge 6, at least 163 Time Theorems. By adjusting weights based on which factors are bigger, you should end up around 15/31/39/15 as optimal. RM build - errpt (effarig RM mult/game speed/antimatter exponent/buy 10) or errrt (effarig RM mult/game speed/antimatter exponent/dimension power). There are also repeatable upgrades that boost your production, which you'll need to compensate for the nerfs introduced by the doomed reality. Why this works: You're basically 'smuggling' black hole time into a build that otherwise gets eternities and dilated time really well, and the eternities generate infinities. Note: Remember to increase your maximum automatic galaxy autobuyer. Overall had ~lvl 5k glyphs and plenty of 4 effects. Obviously, in incremental games, you will always eventually get what you want, but there are fast and slow ways. Once you are around 1e26 IP, there's a 1-2 hour lull of progress that begins. Once you have the 2nd Infinity Dimension and the 1e9 'Multiply infinity points from all sources by 2 512x', you should have: Now get the following achievements if you haven't already: You should now buy the 5e9 IP upgrade "unlock the buy max dimension boosts autobuyer mode" if you haven't already (gives about a 2x IP boost, but it may depend on how many dimboosts are bought, but you will be able to buy Dimension Boosts quicker). With enough unspent IP, your first dimension multiplier should be well over 100x, negating the challenge debuff entirely. When reaching level 4 - don't forget you get an extra infinity charging point, I won't remind you again about such level ups, they are every 2nd level. Their intervals are reduced by 40% for every upgrade purchase, but their cost also doubles per purchase. Start the challenge, and then let your autobuyers work to the maximum galaxy you can get to before you have to do it manually. 2) Go to infinity tab > break infinity and click 'feel eternity'. However, there is a new way to make progress after 1e1300 EP, requiring that you've completed everything before this point. After this invest TTs into the extra studies at the start of the tree (21, 31, 33, 41) until you have a total of 40TT. What you have to do to unlock it is to set your crunch autobuyer to at least 5 seconds, and make sure you have time study 32. Challenge 8 has its own super-exponential growth system that, right now, is faster than hitting Infinity normally. Things will become more relaxing soon. When you have 75x, you want to go into c8 and reach infinity in it. The end result is the result of multiplication of all values so you can't remove too much from others. Your glyphs should be around level 450. E581927j/Antimatter Dimensions Grand Run; FAULSEGODS/But is antimatter good or evil; IdleSquadron/Guide to Editing; Prestige. Before performing your first eternity, you should do all of the following: Once you have possibly done all of the above things, you can Eternity. My first one lowered run time 1.3>1s and 2nd one lowered 2s>1s. But your ultimate goal is far away - 1e60 RM. Galaxies are starting to have a useful impact on your IP/min so you should start holding M and G until you unlock the 5-8 dim, tickspeed and galaxy autobuyers. They are still tough to conquer, with their own difficult parts of the challenge. So, continue to get IP like before. While you are waiting on this - I recommend looking at effarig reality strategy and setting up the glyphs filtering via 'specified effect' tab for glyphs with those effects. It will likely require you to have a 'double black hole' push or 2 to finish the run. Automated Galaxies (C11): Trivial; there are no nerfs that affect production, so consider this a normal run. You should also probably get the Forever isnt that long achievement before starting. Take a quick glance at the Tickspeed upgrades. Rift 1 is basically your replacement for the IP multiplier infinity upgrade. Just use ID/idle or ID/active paths (depending on your preference, either an idle player or active player, I recommend using active path for extra infinity dimensions multiplier - E308.25) and cut out things that aren't required to reach time study 171 based on how many TT you have, which you must have to purchase the challenge for 30 TT. 437. pinned by moderators. Teresa/Glyph Sac is now ALMOST useless, except as mentioned before, Effarig Sac still boosts game speed (altered glyph effect -> ach pow -> V reward), so you can still do it if you want. And with blackhole you can get glyphs strong enough to do ec11 quite fast. All want to have 4 effects. In the mobile version/Reality update, you can get access to weaker versions of the main 9 autobuyers, which cannot have their . If Laitelas Reality is destabilized within 30 seconds, the next time you challenge it, the highest active dimension gets shut down, but the rewards become stronger. -lilk0408. As usual, go for a fast Infinity by placing your Autoclicker on Max All (or holding M), or using your finger or an object to hold the key if possible, taking it off to Dimension Boosts and for Antimatter Galaxy 1. Note: It is NOT necessary to do runs that take several hours like that, recommended to do runs for 1-10 minutes as that is generally more efficient, but overnight runs can be useful if they happen to be convenient. Your line 10 automator timer should only require ~2-3 seconds from now on because of auto purchase timer. This part takes about 1 hour of active play, but then the game starts to slow down after 1e170 IP. Short summary is that glyph instability is only for farming glyphs, RM multi is only for farming RM and game speed is mostly for improving all farm builds. Do the first one at 5x, and every subsequent one at about 2x as long as you are not approaching the next Boost or Galaxy. Buy a galaxy/boost (only buy boost if you can't afford a galaxy). Just buy its upgrades and drain the rifts until you uncap the generator and beat the game. Glyph build: cyer, then enter Ra's Reality. The most important aspect is to get instability as one of your glyph effects. (Tip: Get Study 21 and 33 ASAP in order to make Study 133 have a lesser effect). At some point, the pace will pick back up. At this point, you'll want to switch your glyphs to level up Effarig to unlock Alchemy. You will be slower during the challenge. (Hold shift on web to see Time Study numbers) Again, we are not doing any boosts at all - only buying 6 galaxies, waiting a second, then cashing in all of our IP. Also, before proceeding, don't forget that you can figure the game out on your own:). Instead of waiting to have 5k TTs spare on top of a complete build, do a 'dash' to unlock dilation buying only the minimum studies required. Third Dimension Autobuyer (C3): This is basically a slightly slower game. (this can be done at ~e4000EP or earlier, but It's much easier to do this at the end of the second reality, the trick is to start with a high EP as the achievement says "have your last 10 eternities be 1.8e308x higher EP than the previous one", NOT "have your last 10 eternities be 1.8e308x higher EP than your highest EP", so if you start with e4100 EP, then eternity for e1000, e1310, e1620, etc for 10 eternities, you will get the achievement. Note that entering Dilation is another point of no return, so max your remnants, rift 1, rift 3 and get as much rift 4 as possible before dilating. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. Why care about tickspeed it's not included in the cost escalator any more etc.) Note: If when saving up to get that, you leave the game for several hours, you could get 5e11 IP, buy the 50% stronger galaxies upgrade, then doing the rest of this section would be a lot faster. If IP reaches goal, you beat the challenge. Reality manually if you see that none of the glyphs are good and are playing actively. Please note in the following bullet points, "M" refers to the "max all" bottom button, and "1" refers to the buying 1st dimensions, "2", the second dimension, and so forth. Antimatter. Multiply Game Speed by X [ ] - This speeds up everything by a small percentage. -lilk0408. Strikes give you penalties, making the game harder, but also rewards, usually a Rift. I spent ~2 hours farming and got everything I wanted aside of a good no RM/glyph effarig. Here are some details about this long run to unlock ID2. Repli x3(no glyph level), Time(eternities/game speed), Effarig(Game Speed/RM multi/AM prod/all dimensions), An alternative build is eprrt, with effarig having RM/game speed/AM prod/buy10. The reason why you do long runs is because you have now unlocked 4 infinity dimensions, and these increase the polynomial growth a lot (with 4 infinity dimensions it is now N^232! You can only use the TD path (and since the RGs take longer to get), you have to use the passive path (middle path). Make sure to turn on auto galaxy and auto crunch. Infinity Dimensions will be a very important and powerful type of Dimension as in one second you can already make about 1e150 times more antimatter! When you are using the fastest strategy in the fastest sweetspot (both increasing AND decreasing 'Amount of IP to wait until' lowers your IP/min), you can leave the game running (or Autoclick/hold Max all to go ~1.5-3x faster). Once you start doing regular Infinities, if you're holding M for them and have Decrease the number of Dimensions needed for Dimensional Boosts and galaxies by 9, set your Eighth Dimension Autobuyer to buy singles. Hitchhiker's Guide to Reality Reality for 1.8e308 Reality Machines without having any Charged Infinity Upgrades, having any equipped Glyphs . Increase the bonus from buying 10 Antimatter Dimensions by X [ ] - Yet another solid bonus, useful from seconds into a Reality. All you need is TS192 and TS213, but TS211 is optional. All glyphs want to be 4 effect and 90%+ rarity at this point to be counted as 'something'. Cycle through glyphs, spending different amounts of time on them based on what you need and their diminishing returns. This gives a reward of TDs being multiplied by the number of Time Studies you have. It's now time to upgrade to a shiny automator script! When you reach 1e50 EP, you're initially doing the long haul. Doing this Challenge fulfills the. You won't need to juggle glyphs a lot in this section. You must do this instead of Boosting as it is more important to get more Galaxies than to get more Boosts. Set this to 0.2. You have 6 'challenges' with 6 completions each. Total Termination increases the Glyph sacrifice total for the basic Glyphs (not Eff or Real) to 1e100, where the effects get capped. As a reminder, if you're struggling to get the perfect effarig, you could make your filter more lenient (maybe you don't NEED 100% rarity) or you can use the savescum approach to farm for glyphs, as follows: Store real time, export save, amplify a GL reality, and look at what glyphs you got.